360 price drops in Europe, just like US Dollar
March 10, 2008 by Lorien Faulkner · Leave a Comment

Microsoft announced today that it would continue the trend of cutting 360 consoles in Europe this week, knocking between £40 and £50 from each version. The discounts bring the Xbox 360 Arcade console down to £159.99, the Xbox 360 down to £199.99, and the 120Gb Xbox 360 Elite to £259.99. Good news for gamers who held off, or for those of you that were just born.
Smart gamers could leverage the lousy US Dollar to import a 360 for the family as well as a used M1 Abrams just for kicks. You never know when you might need one, we think.
Unreal Engine 3 to power McFarlane’s imagination
March 6, 2008 by William Stapleton · Leave a Comment
38 Studios announced yesterday that it has licensed Epic Games’ Unreal Engine 3 to power a new MMOG due for a late 2010 release date. According to 38 Studios Chief Technology Officer, Jon Laff, the company will combine Unreal Engine 3 with BigWorld to provide a platform for the new game.
The new MMOG will feature the artistic imagination of Spawn-creator McFarlane and writer R.A. Salvatore.
Sony’s flOw now on the smAll screen.
March 5, 2008 by Lorien Faulkner · Leave a Comment

Most our of readers are familiar with flOw, Sony’s thesis turned action packed video game that kinda shipped during the PS3 launch. If you’ve not heard, or simply don’t care, please move on.
Announced today, fans and late comers can now snag a downloadable copy of flOw for the PSP. We’ll be reviewing the title this week, but expect the title to be a good match for the diminutive form factor of the small screen.
[update: it's free -- no excuses, suckers]
Axis of Evil Ditching Middle East, Joining Xbox LIVE
March 3, 2008 by Lorien Faulkner · Leave a Comment

If you’ve been sitting in your living room wondering how you too can fight terrorism, Capcom may be sliding you the opportunity this week. Available for download on the Xbox 360 this Wednesday, Rocketmen: Axis of Evil promises gamers a cel-shaded, RPG’d shooter that will “keep players coming back for more.”
Although the cel-shaded screens look intriguing, we’ll reserve our judgement for the time being. Many top notch action shooters have successfully added RPG elements to the mix before, but just as many have blah, blah, blah.

We dropped this Rocketmen in the queue originally because of the Bush’esque title, but since decided to apathetically skip the snarky comment. At this rate, we might not even vote in November.
Don’t you think it’s about time to, you know, get back to work?
March 3, 2008 by Lorien Faulkner · Leave a Comment

It’s seems like just yesterday we were filling our holiday mug with sweet, sweet grog. If only it were yesterday. In reality, it’s March and the magazine archives have been looking pretty slim.
I’ll save you the dramatic “we’ve been having some issues IRL to deal with” and cut right to the chase: my wife was diagnosed with breast cancer late last year and our family has been working real hard to cope with it and stay sane.
We still love video games, magazines and video games. Starting tonight we’re back on track across the board, and starting next month we’re going to be really, really, really, really on board.
So hey — welcome back!















