by Peter Berger on June 13, 2008
All racing games are, ultimately, the same. Drive a route quickly. There are no surprises and very little originality, and then there’s Bus Driver,
More akin to a flight simulator than a racing game, Bus Driver sees you driving a bus across…
by Troy Goodfellow on October 30, 2007
Some games require a huge buy-in. You need to invest a lot of time learning the system, understanding the interface and reading the documentation over and over. The problem with this, of course, is that the payoff may not be…
by Peter Berger on October 3, 2007
Carriers at War is the latest in a series of remakes of classic SSG turn-based wargames. For those of us addicted to turn-based wargames, SSG is the Pablo Escobar of the game industry, known for some of the most famous games…
by Troy Goodfellow on September 29, 2007
I never wanted to be a rock star. I always knew that the life of sex, drugs and concert tours could be gained only though many years of practice and obscurity and maybe a little soul selling. Kudos: Rock Legend makes…
by Peter Berger on August 16, 2007
The term “casual game” doesn’t have a lot of intrinsic meaning. It’s really a marketing term onto which a lot of contradictory expectations are heaped. Casual games are games that you can download quickly. They appeal to career women. They’re…
by Troy Goodfellow on August 10, 2007
Games can be laboratories, controlled environments to test a range of potential outcomes. The Serious Games movement is premised on the idea that games can be compelling teaching tools beyond the “simulation environment.”
by Troy Goodfellow on July 13, 2007
Those of us old enough to remember arcade shooters probably don’t think about them often. They were a way station on the path to games with greater depth and less RSI. A good shooter was basically anything that had hordes…
by Peter Berger on July 12, 2007
“Why, you’re beautiful, Miss Carrilou!” Those were the words I kept hoping Dr. Willoughby would utter to his traveling companion, kicking off a sequence of events ending in a May-September scandal. Willoughby would lose his seat at Oxford, and they…
by Lorien Faulkner on July 11, 2007
As our regulars know, I’m a big fan of tycoon games. Be it theme parks, wildlife, or railroads, the thought of a long session of financial micromanagement makes my heart beat a little faster. Because of this, I walked into…
by Troy Goodfellow on May 19, 2007
Kingdom Elemental looks like a tactical combat game in a fantasy setting. You fight your way through round after round of bad guys with soldiers you buy with a pile of gold. Win a battle and you can unlock new powers…