可靠的传说

2007年9月29日 tgoodfellow

我未曾想是摇滚明星。 我总知道性生活,药物和音乐会旅行可能虽则被获取仅许多岁月实践和朦胧和可能一点灵魂卖。 荣誉: 可靠的传说 不做努力掩藏音乐事业的苦工和稀薄。 找到权利带伙伴,实践、排练,无隔宿之粮存在和得到由您的唱片公司紧压几乎不似乎食谱为乐趣。 噢,但它是!

您采取角色当榜样歌手并且装配您的带。 您在地方酒吧和工作您的方式然后有五年做您的标记在音乐界,从小违规记录开始由更大的地点决定。 您的带将需要停留有动机和从重音,否则他们释放?ll打开或正义中止出现。 当您的首席吉他弹奏者放弃时,因为他恨鼓手,您的上升到名望可能不恢复。

可靠的传说 由两三minigames加香料。 The songwriting game is a straight color matching exercise, influenced by your ?inspiration? level and how much experience you have. It?s not very hard, but it?s nice to see that quality meter go above 80 per cent. The ?music practice? game is a memory test that is best handled by simply writing down whatever pops up. You need to ?practice? to stay sharp, but there?s a lot of tedium in this part. Maybe that?s the point.

Rock Legend, like its predecessor Kudos, limits you to a single activity a day and keeps the money tight to keep you hungry. It?s a better game than Kudos because the limitation fits the starving artist setting so well. The tradeoffs are compelling all the way through. Should you spend that last thirty bucks for a night out to build buzz for your next gig? When do you invest in a manager or sound mixer? When someone becomes a drunk, can you afford to fire them?

None of these decisions on its own is particularly interesting, but as a series of now-or-later choices that may or may not pay off, a fascinating fiction is created, and all without having to play a note. Getting out of the local band gutter is actually difficult, and almost entirely free of chance. It?s a little idealistic (hard work is rewarded more than hype) but the combination of good humor and delicious options will keep you humming along for a while.

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