La cospirazione del Bourne del Robert Ludlum
18 agosto 2008 vicino PK Hufford
Se amate i racconti eccitanti della spia, le probabilità sono voi probabilmente hanno sentito parlare Robert Ludlum Bourne romanzi, resi popolari con gli adattamenti di Hollywood che starring Damon opaco come Jason Bourne. Il pozzo ha fatto la coreografia ed il combattimento brutale della mano--mano ritratto era l'marchio di garanzia delle pellicole e la sierra dell'editore del gioco e gli alti studi della luna dello sviluppatore hanno fatto un lavoro eccellente che blocca quell'azione adrenalina-riempita, quasi al punto in cui ritenete come voi state ricreando le scene dal film. Cospirazione segue senza bloccare l'azione da L'identità del Bourne. Bourne è pescato dal Mediterraneo, la sua memoria andata e cominciate a seguire nei suoi passi a scoprite perchè tanta gente sta provando ad ucciderla. Fra, siete presi più presto ad alcuno di suo imprese mentre Bourne espone a flash posteriore durante la storia.
Come con i film, il fuoco principale del combattimento è mano--mano. Ed appena come i film, è veloce-percorso e brutale. Il sistema di combattimento è abbastanza semplice; you only have a light and heavy attack, a block, and the vaunted take down. You also have the “Bourne Instinct,” which you’ll use to find way points, special items, and enemies. Timing and strategy are critical, as each opponent will have a different fighting style. As you successfully strike your opponent, you charge up your adrenaline, which will allow you to do a take down move. These moves are entertaining to watch, as Bourne uses whatever is at his disposal to put a hurtin’ on his opponent, whether it’s slamming a head on a desk or smashing his face in with a fire extinguisher. Charge up enough adrenaline and you can take down multiple foes at once. The funnest boss fight is a flashback mission where you need to eliminate a target, which requires you to chase your target through an airport, dodging trains in a subway, and then finally fighting him in the cargo hold of a transport plane. You also have a variety of quick-reaction, timed button maneuvers, especially when fighting the tougher boss characters. Don’t think you’ll get off easy being conservative either. Some levels have a time limit, forcing you to be ultra-aggressive to make it through. One of the toughest sequences you’ll is fighting a very tough boss in a burning barn, which you’ll need to do it in two minutes before the it collapses on you.
There’s also a fair bit of gun play. Nothing groundbreaking here, but it will satisfy your craving for shooting up a room full of bad guys. You’re allowed two weapons (pistol and assault rifle/shotgun) and have the standard duck and cover elements, ala Uncharted: Drake’s Fortune. Certain types of cover are destructible, such as wooden boxes, so you can whittle away at them in order to get at your target. The adrenaline concept also carries over during gunfights; accumulate enough and you can do a take down shot. It’s nothing spectacular, just a guaranteed kill.
Graphically, Bourne Conspiracy has done a excellent job recreating the Bourne look and feel represented in the films. As you deliver (and take) your beatings, you can see your face steadily become battered and bloody. The sound, music, and voice acting are well done, capturing the heart pounding feeling you experience in the movies. You’ll even be treated with a track from techno legend Paul Oakenfold and Cee-Lo Green of Gnarls Barkley at the end of the game. One low point of the game is the car chase sequence. It seems like it was slapped together from source code from Crazy Taxi and is quite ridiculous. There was also the occasional awkward camera angle, and overall it was too short. I managed to beat the game in about five hours on normal difficulty. Which is a shame, because I desperately wanted to play through The Bourne Supremacy and The Bourne Ultimatum. I’ll guess I’ll just have to wait for the sequel.
















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