فريق حصن 2
يونيو - حزيران 17, 2008 جانبا [لورين] [فولنر] · 5 تعليقات
I have a simple mission. Jump out the window without getting shot, land without breaking a leg. After that I need to swim under the enemy bridge and find my way into the sewer system spilling from their base. Finally, after I’ve made sure the basement is clear of people that want to kill me, I need to setup shop with defenses, a dispenser and, most importantly, a teleporter. If all goes well I should be done with this in about 30 seconds, and the filthy Blu base will be teeming with my compatriots.
فريق حصن 2 سفن ك [إينتغرل برت] من الصمام صندوق برتقاليّ, وأنا يستطيع بأمان قلت أنّ [تف2] [ب وورث] السعر الانضمام فحسب. أنا حتّى ذهبت [س فر س] أن يستنتج أنّ سيجعل [سم وف ي] أبدا هو بعد [تف2], بما أنّ أنا أعرف أمسكني هو ل على اثنان أسابيع قبل أن أنا أخيرا هززت رأسي حوالي ونظر في [وهت لس] كان في ال `صندوق. [تف2] أنّ جيّدة, وإن أنت كان فتّشت [تم-بسد] بندقية أن يفطم أنت باتّجاه آخر [بف2142] هذا تذكرتك.
يأخذ كلّ شيء [فبس] [غمر] حالة حبّ ويشقّ المادّة خام مملّة [إين-بتوين], [تف2] is multi-player gaming distilled into the purist form possible. Throwing game types out the door, Valve stuck to the tried and true “capture and hold” game play mechanics that made the original Team Fortress an overnight success. Players pick a side, pick a class and jump straight into capturing and defending points. It’s a simple formula that works.
The class-based system seems to be fairly balanced. Heavy hitting classes are less agile than their lighter brethren, and the special classes such as medics and engineers can easily turn the tide of a tug of war match. Like many class-based titles, Team Fortress 2 provides players with a number of different playing styles to suit individual taste. You can sneak around as a spy or zerg-rush as a scout. Pyros, demos and heavys all pack a serious punch, and snipers can head-shot players from across the map. Regardless of which class you select, the developers have gone to extra length to make abilities and weapons very intuitive.
Like many of the games based on Valve’s Half Life 2 engine, TF2 scales very well. I had no problem playing the game on any of the test machines in our lab, and I was extremely pleased by the 200+ FPS I achieved on our SLI test-bed. With a little anti-aliasing and motion blurs, the cartoonish graphics (think Incredibles) of TF2 come off as a tasty chunk of high-polished eye candy.
Team Fortress 2’s blend of fast paced, class-based action is a shining slice of the Orange Box, and I would have happily paid full price just to play it. Couple that with the solid gameplay of HL:E2 and the stellar, if not short, performance by Portal, and you have a collection that belongs in any gamer’s library. I play UT3 as well, but it hasn’t stopped me from coming back to Team Fortress 2. If you’ve got a fairly recent PC with a real video card, do yourself a favor and Steam (or buy retail, caveman) a copy of The Orange Box. I look forward to sappin’ your dispenser!


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