チーム要塞2

私は簡単な代表団を有する。  打撃、足を壊さないで土地を得ないで窓を素早く書き留めなさい。  私が敵橋の下で泳ぎ、基盤をからこぼす下水道に私の方法を見つける必要があること後。  最後に地階は私を殺したいと思う人々の明確であることを私が確かめた後私はteleporter防衛、ディスペンサーが付いている店をおよび、最も重大にセットアップする必要がある。  すべてがうまくいけば私は約30秒のこれとされるべきで不潔で青い基盤は私の同国人とteemingである。

チーム要塞2 弁の重要部分として船 オレンジ箱、私は安全にそれを言い TF2 単独で入場の価格の価値がある。  私は限りではあなた方のうちの何人かが決してそれを作らないことを結論を出すために行く TF2、私が知っているのでそれはあったか他に何が`に私が最終的に私の頭部を約揺すり見た2週以上前に私をのための握ったTF2 引き離すためにチーム基づかせていた射手を捜したらよいそれはあり BF2142 これはあなたの切符である。

すべてにFPSのgamer愛を取り、退屈な中間の原料に溝を堀る、 TF2 is multi-player gaming distilled into the purist form possible.  Throwing game types out the door, Valve stuck to the tried and true “capture and hold” game play mechanics that made the original Team Fortress an overnight success.  Players pick a side, pick a class and jump straight into capturing and defending points.  It’s a simple formula that works.

The class-based system seems to be fairly balanced.  Heavy hitting classes are less agile than their lighter brethren, and the special classes such as medics and engineers can easily turn the tide of a tug of war match.  Like many class-based titles, Team Fortress 2 provides players with a number of different playing styles to suit individual taste.  You can sneak around as a spy or zerg-rush as a scout.  Pyros, demos and heavys all pack a serious punch, and snipers can head-shot players from across the map.  Regardless of which class you select, the developers have gone to extra length to make abilities and weapons very intuitive.

Like many of the games based on Valve’s Half Life 2 engine, TF2 scales very well.  I had no problem playing the game on any of the test machines in our lab, and I was extremely pleased by the 200+ FPS I achieved on our SLI test-bed.  With a little anti-aliasing and motion blurs, the cartoonish graphics (think Incredibles) of TF2 come off as a tasty chunk of high-polished eye candy.  

Team Fortress 2’s blend of fast paced, class-based action is a shining slice of the Orange Box, and I would have happily paid full price just to play it.  Couple that with the solid gameplay of HL:E2 and the stellar, if not short, performance by Portal, and you have a collection that belongs in any gamer’s library.  I play UT3 as well, but it hasn’t stopped me from coming back to Team Fortress 2.  If you’ve got a fairly recent PC with a real video card, do yourself a favor and Steam (or buy retail, caveman) a copy of The Orange Box.  I look forward to sappin’ your dispenser!

Team Fortress 2

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