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2008³â 6¿ù 17ÀÏ °ç¿¡ Lorien Faulkner ¡¤ 5°³ÀÇ ÄÚ¸àÆ®

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ÆÀ ¿ä»õ 2 º§ºêÀÇ ºÒ°¡°áÇÑ ºÎºÐÀ¸·Î ¹è ÁÖȲ»ö »óÀÚ, ³ª´Â ¾ÈÀüÇÏ°Ô Àú°ÍÀ» ¸»Çϰí´Ù TF2 È¥ÀÚ ÀÔÀå·á °¡Ä¡°¡ ÀÖ´Ù.  ³ª´Â ¿¡ °üÇÑ ÇÑ ³ÊÈñ Áß ¸îÀÌ °áÄÚ ±×°ÍÀ» Áö³ª¼­ ¸¸µéÁö ¾ÊÀ» °ÍÀ̶ó´Â Á¡À» °á·ÐÁþ±â À§ÇÏ¿© °¥ °ÍÀÔ´Ï´Ù Á¶Â÷ TF2, ³ª°¡ ¾Ë°í Àֱ⠶§¹®¿¡ ±×°ÍÀº ÀÖ´øÁö ±×¹ÛÀÇ ¹«¾ùÀÌ `¿¡ ÀÌ»ó 2 ÁÖ ³ª°¡ ¸¶Áö¸·À¸·Î ³ªÀÇ °í°³¸¦ ´ë·« Èçµé º¸±â Àü¿¡ Àú¸¦À» À§ÇØ ²Ë Áã¾ú´Ù»óÀÚTF2 ´ç½ÅÀ» ¶³¾îÁ® ÀÌÀ¯Çϱâ À§ÇÏ¿© ´ç½ÅÀÌ ÆÀ ±Ù°ÅÇÑ »ç¼ö¸¦ ãÀº °æ¿ì¿¡ ÁÁÀº Àú°ÍÀº, À̰í BF2142 À̰ÍÀº ´ç½ÅÀÇ Ç¥ÀÌ´Ù.

¸ðµÎ¿¡°Ô FPS gamer »ç¶ûÀ» °¡Áö°í °¡°í ¹«·áÇÑ Áß°£ Àç·á¸¦ µµ¶ûÀ» ÆÄ±â, TF2 is multi-player gaming distilled into the purist form possible.  Throwing game types out the door, Valve stuck to the tried and true ¡°capture and hold¡± game play mechanics that made the original Team Fortress an overnight success.  Players pick a side, pick a class and jump straight into capturing and defending points.  It¡¯s a simple formula that works.

The class-based system seems to be fairly balanced.  Heavy hitting classes are less agile than their lighter brethren, and the special classes such as medics and engineers can easily turn the tide of a tug of war match.  Like many class-based titles, Team Fortress 2 provides players with a number of different playing styles to suit individual taste.  You can sneak around as a spy or zerg-rush as a scout.  Pyros, demos and heavys all pack a serious punch, and snipers can head-shot players from across the map.  Regardless of which class you select, the developers have gone to extra length to make abilities and weapons very intuitive.

Like many of the games based on Valve¡¯s Half Life 2 engine, TF2 scales very well.  I had no problem playing the game on any of the test machines in our lab, and I was extremely pleased by the 200+ FPS I achieved on our SLI test-bed.  With a little anti-aliasing and motion blurs, the cartoonish graphics (think Incredibles) of TF2 come off as a tasty chunk of high-polished eye candy.  

Team Fortress 2¡¯s blend of fast paced, class-based action is a shining slice of the Orange Box, and I would have happily paid full price just to play it.  Couple that with the solid gameplay of HL:E2 and the stellar, if not short, performance by Portal, and you have a collection that belongs in any gamer¡¯s library.  I play UT3 as well, but it hasn¡¯t stopped me from coming back to Team Fortress 2.  If you¡¯ve got a fairly recent PC with a real video card, do yourself a favor and Steam (or buy retail, caveman) a copy of The Orange Box.  I look forward to sappin¡¯ your dispenser!

Team Fortress 2

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