Fortaleza 2 del equipo
17 de junio de 2008 cerca Lorien Faulkner · 5 comentarios
Tengo una misión simple. Salte la ventana sin conseguir el tiro, tierra sin romper una pierna. Después que necesito nadar debajo del puente enemigo y encontrar mi manera en el sistema de alcantarilla que desborda su base. Finalmente, después de que me haya cerciorado de que el sótano está claro de la gente que desea matarme, necesito setup la tienda con defensas, un dispensador y, más importante, un teleporter. Si va todo bien debo ser hecho con esto en cerca de 30 segundos, y la base azul asquerosa verterá con mis compatriots.
Fortaleza 2 del equipo naves como pieza integral de la válvula Caja anaranjada, y puedo decir con seguridad eso TF2 vale el precio de la admisión solamente. Incluso iría en cuanto concluir que nunca la hará más allá de TF2, puesto que sé me agarró para más de dos semanas antes de que finalmente sacudarí mi cabeza alrededor y miraba qué más estaba en el `Caja. TF2 es eso bueno, y si usted buscaba a tirador equipo-basado para destetarle apagado BF2142 éste es su boleto.
Tomando a todo amors de un gamer de FPS y zanjando la materia media aburrida, TF2 is multi-player gaming distilled into the purist form possible. Throwing game types out the door, Valve stuck to the tried and true “capture and hold” game play mechanics that made the original Team Fortress an overnight success. Players pick a side, pick a class and jump straight into capturing and defending points. It’s a simple formula that works.
The class-based system seems to be fairly balanced. Heavy hitting classes are less agile than their lighter brethren, and the special classes such as medics and engineers can easily turn the tide of a tug of war match. Like many class-based titles, Team Fortress 2 provides players with a number of different playing styles to suit individual taste. You can sneak around as a spy or zerg-rush as a scout. Pyros, demos and heavys all pack a serious punch, and snipers can head-shot players from across the map. Regardless of which class you select, the developers have gone to extra length to make abilities and weapons very intuitive.
Like many of the games based on Valve’s Half Life 2 engine, TF2 scales very well. I had no problem playing the game on any of the test machines in our lab, and I was extremely pleased by the 200+ FPS I achieved on our SLI test-bed. With a little anti-aliasing and motion blurs, the cartoonish graphics (think Incredibles) of TF2 come off as a tasty chunk of high-polished eye candy.
Team Fortress 2’s blend of fast paced, class-based action is a shining slice of the Orange Box, and I would have happily paid full price just to play it. Couple that with the solid gameplay of HL:E2 and the stellar, if not short, performance by Portal, and you have a collection that belongs in any gamer’s library. I play UT3 as well, but it hasn’t stopped me from coming back to Team Fortress 2. If you’ve got a fairly recent PC with a real video card, do yourself a favor and Steam (or buy retail, caveman) a copy of The Orange Box. I look forward to sappin’ your dispenser!
















