La conspiración de Bourne de Roberto Ludlum

2 de julio de 2008 cerca pkhufford · Deje un comentario

Si usted ama las novelas de suspense del espía, las ocasiones son usted han oído hablar probablemente de Roberto Ludlum Bourne novelas, hechas populares entre las adaptaciones de Hollywood starring Damon mate como Jason Bourne. El pozo choreographed y el combate brutal de la mano-a-mano retratado eran el sello de las películas, y el Sierra del editor del juego y los estudios altos de la luna del revelador han hecho un trabajo excelente que capturaba esa acción adrenalina-llenada, casi al punto donde usted se siente como usted está reconstruyendo escenas de la película. La conspiración sigue libremente la acción de La identidad de Bourne. Pescan a Bourne fuera del mediterráneo, su memoria ida, y usted comienza a seguir en sus pasos a descubre porqué tan mucha gente está intentando matarle. Entre, le llevan a algo el suyo anterior las hazañas mientras que Bourne destella trasero durante la historia.

Como con las películas, el foco principal del combate es mano-a-mano. Y apenas como las películas, es rápido-establecido el paso y brutal. El sistema del combate es absolutamente simple; usted tiene solamente una luz y el ataque pesado, un bloque, y vaunted toma abajo. Usted también tiene el “instinto de Bourne,” que usted utilizará encontrar puntos de la manera, artículos especiales, y a enemigos. La sincronización y la estrategia son críticas, pues cada opositor tendrá un diverso estilo que lucha. As you successfully strike your opponent, you charge up your adrenaline, which will allow you to do a take down move. These moves are entertaining to watch, as Bourne uses whatever is at his disposal to put a hurtin’ on his opponent, whether it’s slamming a head on a desk or smashing his face in with a fire extinguisher. Charge up enough adrenaline and you can take down multiple foes at once. The funnest boss fight is a flashback mission where you need to eliminate a target, which requires you to chase your target through an airport, dodging trains in a subway, and then finally fighting him in the cargo hold of a transport plane. You also have a variety of quick-reaction, timed button maneuvers, especially when fighting the tougher boss characters. Don’t think you’ll get off easy being conservative either. Some levels have a time limit, forcing you to be ultra-aggressive to make it through. One of the toughest sequences you’ll is fighting a very tough boss in a burning barn, which you’ll need to do it in two minutes before the it collapses on you.

There’s also a fair bit of gun play. Nothing groundbreaking here, but it will satisfy your craving for shooting up a room full of bad guys. You’re allowed two weapons (pistol and assault rifle/shotgun) and have the standard duck and cover elements, ala Uncharted: Drake’s Fortune. Certain types of cover are destructible, such as wooden boxes, so you can whittle away at them in order to get at your target. The adrenaline concept also carries over during gunfights; accumulate enough and you can do a take down shot. It’s nothing spectacular, just a guaranteed kill.

Graphically, Bourne Conspiracy has done a excellent job recreating the Bourne look and feel represented in the films. As you deliver (and take) your beatings, you can see your face steadily become battered and bloody. The sound, music, and voice acting are well done, capturing the heart pounding feeling you experience in the movies. You’ll even be treated with a track from techno legend Paul Oakenfold and Cee-Lo Green of Gnarls Barkley at the end of the game. One low point of the game is the car chase sequence. It seems like it was slapped together from source code from Crazy Taxi and is quite ridiculous. There was also the occasional awkward camera angle, and overall it was too short. I managed to beat the game in about five hours on normal difficulty. Which is a shame, because I desperately wanted to play through The Bourne Supremacy and The Bourne Ultimatum. I’ll guess I’ll just have to wait for the sequel.

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