Professeur Layton
14 juin 2008 près Peter Berger · Laissez un commentaire
J'ai récemment essayé d'expliquer à un ami au sujet du renard, de poulet et du ver.
« C'est un puzzle classique. Vous avez un renard, un poulet, et un ver d'un côté d'un fleuve. Vous pouvez seulement porter deux d'entre eux sur un bateau. Si vous laissez le renard seul avec le poulet, il le mangera, et si vous laissez le poulet seul avec le ver, il le mangera. Comment pouvez vous obtenir chacun des trois d'entre eux à travers le fleuve sans risque ? »
Mon ami, n'ayant jamais joué Zork zéro, regardé me comme si j'étais fou. Mais maintenant j'ai ma vengeance, parce que je l'ai présenté à Professeur Layton et le village curieux, qui a une variante de ce puzzle, et il est complètement intoxiqué.
Les jeux de puzzle ont été un outré de peu au cours des derniers ans depuis que la communauté de PC a récupéré des excès des années tôt de CD-ROM. Peut-être c'était un sens prolongé du jeu dépensé par heures gaspillé par excédent de culpabilité Le 7ème invité. Le puzzle typique dans les jeux d'aujourd'hui tend à être un sideshow à l'événement principal et au sondage à initialiser.
Professeur Layton et le village curieux is all about good puzzles, what are sometimes called “brainteasers”. Some of them are straightforward, some of them are trick puzzles. Some are easy, some are hard. But nearly all of them are interesting, and they don’t talk down to the player.
The eponymous Professor Layton and his apprentice, Luke, visit the village of St. Mystere to assist in a mysterious bequest. The villagers of St. Mystere spend their days, and nights, trying to solve puzzles. As Layton unravels the thread of the game’s plot he will also be presented with well over 100 puzzles, of varied difficulties, by the villagers.
The artwork is beautiful: simple lines, and somehow evocative of the animated film The Triplets of Belleville. The music, likewise, evokes the French countryside, and if it can get a bit repetitive at times, it still enhances the experience. That being said, I’m a sucker for accordion music. Your mileage may vary. The inhabitants of the village are by turns awkward, fat, ugly, grotesque-looking, and supercilious, so it looks to me as though the authors actually did carefully survey the inhabitants of small French villages before creating the game.
Throughout the game you’ll find “hint coins” which can be used to purchase hints on any puzzles. You’ll also receive different puzzles from the same villagers. At the end of a given “chapter” of the game, any unsolved puzzles will appear in “Granny Riddleton’s Puzzle Shack”, so there is no way to permanently miss a puzzle. It did seem to me that solving a puzzle in Granny’s shack was less satisfying than solving it “on the street,” but that’s entirely a question of mood.
There are also various meta-puzzles along the way that unlock bonus content, and there is extra downloadable content that can be played without impacting the main storyline of the game.
A sequel has already been released in Japan, and work is proceeding on the third game, which I will buy without a second thought. It’s that good.
















